However, it also led to a lower frame rate for games, which limited its appeal. Unlike a lot of 3D effects at the time, like those seen in the Virtual Boy, this allowed for the games to be seen in a full color palette. The glasses themselves used a shutter system to replicate the 3D effect by creating a stereoscopic image, as its left and right lens would rapidly open and close. Released in 1987, this peripheral allowed for players to experience a 3D effect while playing specially developed games for the 8-bit system. One of Cerny’s most interesting failures come in the form of the Sega Master System 3D glasses. However, not all of his innovative choices have been a hit commercially. From designing Atari’s hit arcade title Marble Madness to working on some of the most iconic platformers of all-time like Sonic the Hedgehog 2, Spyro the Dragon, Crash Bandicoot, and Jak and Daxter: The Precursor Legacy, his impact is hard to ignore. While Mark Cerny is best known as being the system architect behind the PlayStation 4, his gaming history is quite storied.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |